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Articles tagged with “3d”...

Tips for Turning High Polygon Cinema Ready 3D Models Into Beautiful, Usable Game Art

It’s always nice to work with high quality assets provided by clients, but for game development on mobile devices, we just don’t have the luxury to use 4K textures and high poly models. Simply put, if we tried to use them,…
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The Secrets to Making 3D Assets for Web AR and Mobile Games

Making super cool assets for 3D games that don’t crash mobile devices requires artful tweaking. It doesn’t matter if you’re making a Web AR enabled pamphlet or the next Fortnite, asset optimization is extremely important.…
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Looking for a Unity Developer

The artisans at NeoPangea are looking for a full-time Unity developer to join the guild in their West Reading studio. Applications should be experienced working with Unity, coding in C#, understand physics and particles,…
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How To Create 3D Posts for Facebook

If you haven’t already seen it in your News Feed, Facebook recently introduced the ability to share 3D posts. Responsive to touch and scrollable on both desktop and mobile devices, users can interact with these 3D posts right…
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National Addy Award

Neo-Pangea may be an agency outsider, but our slick handiwork can sure pack a big wallop. Rising to the American Advertising Federation's call to arms "The size of your agency, your title or your market does not dictate the…
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Stage 3D First Person Shooter Development Notes: Part 2

After reading Part 1 of this post, many of you may still have unanswered questions about our development process. While some others may say, "Hey jerk, you think I'm some kinda genius? You think I know what a Flash is? I…
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Stage3D First Person Shooter Development Notes: Part 1

Learning Stage 3D was the impetus behind starting our R&D project, Dead Coats, a first person shooter game where you are Ben Franklin killing red coat zombies with your electric musket. We challenged ourselves to conceptualize,…
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DeadCoats on Adobe.com

http://www.adobe.com/devnet/games.htmlhttp://www.adobe.com/devnet/flashplayer/stage3d.html Created in under three weeks, the game is a testament to the flexibility of Flash 11 and Stage 3D and an exciting teaser of what's…
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Developing for Stage 3D in Flash

If you’re like me and not a Flash developer you may ask what all the fuss is about. Why bother? What’s the Flash 11 difference? So I sat down with our own Reading Tech Alliance to gnaw on some egg-rolls and get the skinny…
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Franklin, Zombie Hunter!

The dark wizards at Neo-Pangea brewed a cauldron of macabre adventure to bring internet gamers and tech nerds a sweet Halloween treat, DeadCoats. It's a dark autumn night in 1789 when an army of undead British soldiers hath…
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